Similarly, be careful when overriding. . Autosave - By default, it reminds you to save. Alternative: 4th yellow skill on admiral, bunch of d-mods on a radiant (possible 2 radiants composition with okish cr). Autosave (absolutely indispensable), Combat Chatter, Light Show. saves="C:UsersRobSavesStarsector". It is 80dp to field instead of the normal 40dp because its keeping its autoforge and will be WAY stronger in the players hands, also its 1. 95. Contents. Select the one you want to pilot, then press X to take control of it. It’s increasingly common, nowadays, for games to be widely available while still in development. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 1. Features. Loading a save with an autosave newer than the manual save, gives a prompt with a choice of either option. The following is how I will attempt to grade each skill:The person who sends you there says that you can repair them for free in the station. 9a Updated bundled Kotlin runtime library to v1. 0 breaking changes. I am playing starsector super modded. riesenarethebest • meatbag • 10 mo. Hathwaythere • 4 yr. Download:. You take the role of a space captain seeking fortune and glory however you choose. AI-RetrofitsV0. I’d like to take a moment to talk about the development of narratives in the last update, and maybe in the game in general. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. 64RC1. It is the fundamental mod required for the operation of many other modifications. ini file within the GraphicsLib folder in a program like Notepad++. Download: Manual; 0 of 0 File information. zip (Autosave 1. 0 breaking changes. Was playing just fine yesterday, today I load my save and about 10% of the loading bar I get this, it is NOT the first time I get my save corrupted randomly, I've lost a lot of progress in the last few months thanks to this stupid bug: [Modded gameplay by the way, works fine until it randomly doesn't ] Spoiler. Even with that you will continue to have performance issues because you do not have eneough ram to run the game and your OS. This mod lets the player make and fly the tesseract. 2b (released 2023-05-05) with ease and take your gaming. 4b instead of v2. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. -Starsector Discord - for having lots of helpful resources and people. . Download: Manual; 0 of 0 File information. Change logs are released and updated incrementally. Is it possible to help me fix it real quick ? It should be in starsector core. close. 12+ OF PAGSM) Let Phillip Andrada live out his true dream: Being the best damned Dictator Gas Station Manager on this side of the Persean Sector. ago. Open the planets tab. Having weird stuff and secrets stashed away in the corners of the world is such an appealing idea for starsector, I love it. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. exe in starsector/jre folder should also be set to High Performance. starsector + autosave blackrock driveyards combat chatter common radar laziylib nexerelin shadowyards mayorate upgraded rotary weapons musiclib shaderlib my system idles with 900mb ram in use, so i thought reserving 3gb would be no problem. 6. And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the. Then you can just hold alt and move your mouse over items to automatically move them. autosave. Version 1. You take the role of a space captai. 0. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. More Ship Names: This mod adds a variety of ship names to the game, increasing the immersion. 1. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. AutoSave is a new feature available in Excel, Word, and PowerPoint for Microsoft 365 subscribers that saves your file automatically, every few seconds, as you work. If you just need to move a single whole stack, you can also hold control and click to quickly transfer it. Unique DLs-- Total DLs-- Total views-- Version. DesperatePeter • 2 yr. Apparently it can get slightly unstable in terms of crashes but at the same time it shortened both my save times by a lot and removed all the post-battle lag, so get the autosave mod just in case and you're golden. Download. You can then select which mod (s) you want to run with in the launcher. However, it will not work with a LunaLib version less than v1. ago. We even managed to do it without having to spend a bunch of story points. by excluding the combat, it basically deleting more that half SS content. AI in Starsector has some kind of greater goal. obviously no, combat was what make starsector Starsector . The Autosave mod, as the name implies, applies an autosave feature to the game. I love Archean Order most of all, even though (or maybe because) it makes the game a good deal more difficult. Credits. The main purpose for this guide is to give newer players a reference to help them build towards their own playstyle. I feel you've done a fine job, well considered. 1b (INCOMPATIBLE WITH V0. (Clear filters) Refine by category Clear. e. Search. Then 'Hk_prokect'. About Starsector: » Starsector is an open-world single-player space-combat, roleplaying, exploration, and economic game. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 2…starsector + autosave blackrock driveyards combat chatter common radar laziylib nexerelin shadowyards mayorate upgraded rotary weapons musiclib shaderlib my system idles with 900mb ram in use, so i thought reserving 3gb would be no problem. So I was just playing Starsector as usual and I figured "Hey, lets get some family friendly mods", these mods being entirely for appearence/ UI changes plus the Console Commands mod Mod List: 1. default as it was confusing new players Updated config loading logic to autopopulate any missing entries Updated autosave to use API’s cmdSave() instead of simulating keypresses 1. Find the line that starts with "Automated Ship" In that line, replace com. 8. Causalities taken when raiding are based on a proportion of all the marines you are carrying regardless if they participate or not. Autosave Combat Chatter Mod. This mod has LunaSettings integration, but it is optional. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. About this mod. 0 International License. MutualExclusiveHullMod If you're overriding isApplicableToShip and applyEffectsAfterShipCreation, make sure to call super first for the library to do all the heavy weight lifting. Fleet Size By DP by Chozo. But from most of the replies here, it seems like 0. They require a monthly salary of 20 credits. Endorsements. JSONUtils. Ships will get hit, have high flux, pull back and then push forward again. Guidelines to Modding. If you have 1-4 set up with weapon groups then you can press 5 and it will deselect weapons. Lost this ship while defending my system for seven pirate armadas. Sometimes they even sound like characters from your favorite video games. ago. In consequence I can't think about playing the. 96a-RC10, May 20, 2023. The drone ships are incredibly messed up - the Guardian is a particularly prominent example - like something has been messing with them. 0 (May 10, 2023): - Updated for Starsector 0. My modded game of Starsector keeps popping up and saying memory leak detected. SuPerFlyKyGuY • 3 yr. 4 Changelog: - Added an option to the terraforming control panel to cancel the current terraforming project. 2b. Check the mod's changelog, the authors almost always put a compatibility patch comment on there. Starsector ; Mods ; Utilities ; Autosave; Autosave. : high flux, low hull, engines disabled etc. Automate any workflow. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. If you repair this Automated Shipyard, you will have access to that feature permanently, as it is reusable. Uploaded: 27 Jun 2021 . Unique DLs-- Total DLs-- Total views-- Version. 97010 Posts 6998 Topics Last post by Nettle in Re: Does anyone know how. 95 on the latest branch. Loyse: For the 3D Render of the "Aboleth" ship used as a Banner on top of the post. While it SHOULD delete their names after they are released/executed, the mod doesn't do that, and instead their names pile up, like some. - Updated for Starsector 0. Update: You have press TAB when it drops you into the battle. Auto save is a useless mod, as it only reminds you to save, also like deleting and reinstalling/unpacking from zip to mod folder fixes a lot of things. ago. 2b. A hullmod to automate any ship. 96a] Autosave v1. Elevate your Starsector gameplay with the Autosave Mod, the choice for serious players seeking advanced features and customization options. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. A supply of instant soba. This update is required to ensure compatibility with the newest MagicLib. Any one malefactor might use the premise of a "mod" to introduce keyloggers, and you allow the game. Thank you all for making this mod the best it. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. 222. Autosaving without interruption would be nice, but not necessary. Robotic markets, captains, and administrators. With our comprehensive installation and usage guide, you'll be able to install and use Autosave with ease and take your gaming experience to the next level. . License: This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4. TL;DR: More marines = more dead marines. Can also be edited to actually autosave for you. Find the map: RagnarokSavedArksLocal (or whatever map you are using) Your save looks like this:. Recommended for people with 8 GB of System RAM or more. starfarer. No. How does autoresolved pursuits work? After having won a battle, it is common that some of your enemy's ships succesfully retreated. 277. StarSector mods are here again. In vanilla, the automated ships cr drop-off is very drastic-the maximum attainable CR if you have 1 ai capital controlled by 1 alpha core is somewhere around 50%, not including built in hullmods + the logistics capstone. Mod Details This mod adds the "Adversary", a player-like faction equipped with nearly all vanilla ships, weapons, fighters, and hullmods. ago. the #1 mod for me is 'autosave'. If you're using DIY planets you can use the irradicator item to get rid of the transplutonics. Captain's Log - Adds Intel entries for exploration stuff you've seen. Starsector is a pretty simple game for players to modify, just as the majority of open-world games are created by small firms. Claiming ownership over millions of people's possessions might seem like a bold claim, but that is one the Diable Avionics Corporation intends to enforce, with deadly means if necessary. Guidelines to Modding. data: - "forceSaveAfterMapChange", forces a save after every hyperspace jump - "saveAsCopy", if enabled, every autosave creates a new save Elevate your Starsector gameplay with the Autosave Mod, the choice for serious players seeking advanced features and customization options. 224. paths. 2b (released 2023-05-05) Mod, the choice for serious players seeking advanced features and customization options. lazywizard. Target PracticeElevate your Starsector gameplay with the [0. It's not like you can slap an Alpha AI core into the industry and expect them to be satisfied with simply being efficient like in Starsector. This is a frontline fire/tank build. VerifyError: Bad type on operand stackLatest changes: Refit screen integration (fix for JRE8), Merge-Tag to manually control multiple weapon groups at once (Hotkey [K]), GUI for custom tag customization and automatic tags (reachable via campaign GUI) Quick instructions: Unzip the archive in your Starsector/mods folder; Play the game and press the "J"-Key during combat or on the. Starsector. With our comprehensive installation and usage guide, you'll be able to install and use [0. Might try normal Legion with 3 Jackhammers, 2 MK9s, some mortars and the Sarissa fighters. xml . Recommended for people with 6 GB of System RAM. What contemporary games do not have autosave? To get an idea of what games are starsector-adjacent, we can use this. Retreat when the ship is below a certain hull integrity level. Starsector is a single-player sandbox style space role-playing game with strategic elements. Combat Chatter - Ships talk about how the fight is going. Once the bar gets full you'll have an invasion that the colony forces will be able to easily handle and then the bar resets back to 0. Captain's Log - Adds Intel entries for exploration stuff you've seen. If you’re lazy and don’t care about the file. Adds a configurable save reminder to Starsector, with optional autosaving. Every mod will need a Mod_Info. Then add the item, for example, Alpha Cores. This interest can be secular, religious, or even cynical (which may become important later). Last updatedGo to starsector r/starsector. For a full list of supported commands enter 'help' in the console. 1c (March 26, 2021) ===== Updated to be compatible with. however you can edit a txt file to turn on actual autosave with some options. 2 (released 2022-07-12) Post published:August 18, 2022 Post. e. License: This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4. On Linux, it's in the starsector directory. That's actually good to know. i didn't expect that someone will answer my question that fast. Unique DLs-- Total DLs-- Total views-- Version. bak to campaign. 0 (April 24, 2018): – Initial releaseA mod that is 'not supported' by another mod usually means that both mods can be active at the same time and the features of the mods would apply only to their respective mods. Mod_Info. aside from that, just play vanilla. And the interesting "normal" ships in SEEKER are always a joy as well. Select your OneDrive personal, work or school account. New drones and another hullmod to create them. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. For games like cities skylines, starsector, and dwarf fortress I say start with mods as there is a consensus on a) mods are “needed” and b) what mods are needed Basically, some games have a vanilla+ from the must have mods, imo. All. It boots how much the industry makes and improves the quality of ships it gives you. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. If you want to enable autosaving, edit lw_autosave_settings. Simply point it at your install directory, and it will pull up a list of all your mods, as well as any information included with them. Uploaded: 12 Dec 2018 . Capture Officers and Crew allows you to enslave the crew from hostile ships after combat. For more information on a specific. GraphicsLib. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! It feels so good to eventually figure out how to destroy the remnant fleets. impl. Console Commands 8. -Alex, David, and the rest, for the game itself and all vanilla assets. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. Then add the item, for example, Alpha Cores. 95. But 5 Shepherds alone offer much less bonus than 2 Salvage Rigs do, because the diminishing returns calculation puts things into terms of your largest single Salvage Gantry bonus. The ship itself is like advanced 40 DP Eagle with time acceleration ability. The package changed from `data. 2b. This mod intends to change the way AI officers assigned to automated ships affect the rest of your fleet. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!It feels so good to eventually figure out how to destroy the remnant fleets. While they do keep changing, I thought I'd make. 95 MINIMAL UPDATE TO-DO LIST [] data []This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 224. Profit. And if you make it save less. Imho they aren't too expensive though, if you have a colony or two to offset the cost (2,500 per month I think). This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 95 and doesn’t have Nexerelin, it will not work. 2 (released 2022-07-12) Mod, the choice for serious players seeking advanced features and customization. "maxShipsInFleet":30, Increase the number. This is advice from an older gamer (36). Starsector Discord: For lots of feedback and bug reports. I tried downloading the autosave mod but every time I launch the game I get JSONObsect ["enableAutosaves"] is not a boolean. 95 and doesn’t have Nexerelin, it will not work. xml. The package changed from `data. scripts` to `org. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every. If you want to use this mod with LunaLib, make sure it. New Beginnings by Sundog. Combat Alarm Sounds - Adds warning sounds for various things in combat (ex. Fuel is normally spent based on distance rather then speed, the exception, unless it changed this patch, is speed above 20 is discounted from the distance calculation. 6. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. First, use the Create Save Game Object node to create an object based on your SaveGame class. 2D RPG/Trade/Fleet Combat GameOf course, what's desirable has similarly suffered drastic changes in Starsector as of 0. So, to those unaware, Capture Officers and Crew is a mod that causes save bloating. Blood-thirsty pirates for some, ruthless slavers for others, treacherous spies for the rest. 0. a small guide to Editing items in savegames. I remember that moment when I got killed by pirates failing a mission to ship 720ish units of ore and then 3 hours later I. Avanitia: Lots of feedback and bug reports. a. ). I live in Brazil, and it is kinda expensive for me. And if you make it save less often then it defeats the whole purpose of having an autosave. It'll likely be green tea. Games. Overhauls. Therefore eject them into space before the raid and only use what you need. I tried the same thing a while back. 1. On the market or storage screen: - Push the button (Upwards Arrow): Transfers all items from the selected Fleet tab to the market or storage. A simple mod that lets ships in battle say some useful (and not-so-useful) things. Autosave. . You'll find your Stray. Logged Megas. With our comprehensive installation and usage guide, you'll be able to install and use [0. Choose from the options below. To be honest, I never expected anything like this. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. It comes with some minor fixes and balance changes. 02 PM » Quote from: Argh on December 13, 2014, 04:52:27 PM. This is an extremely modded run with all kinds of goodies fro. With our comprehensive installation and usage guide, you'll be able to install. This is a work in progress, so if you are a competent modder please consider adding to this. 5 years to get there) Some of my first Starsector experiences involved this mod all the way back to when Starsector didn't even have a galaxy map. Previously in 0. If you want to enable autosaving, edit lw_autosave_settings. By default it won't force a. ago. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Endorsements. fs. Manual quicksave/quickload is something a player *will* end up doing/learning to do anyway. 95. eg If you have a sabot with both racks and autoloader, it will start with 6 shots, then refill to 3 once it's empty. Current section. Having weird stuff and secrets stashed away in the corners of the world is such an appealing idea for starsector, I love it. ago. Last Update: 06 May 2023. 1a is now out! This is a . r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". Subscribe to the channel here: kept asking me what mods I used. If you enter the command „devmode“ all industries currently being built on all of your colonies get built in one day. Starsector ; Mods ; Utilities ; Autosave; Autosave. Viewing: Pages 1 ; Time. It can be brought up through a simple Ctrl+backspace command. 5. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. You should also see starsector log 1 starsector log 2 and starsector log 3 under it. OP's question has been answered and there is potential for distribution of game keys given the topic. Download: Manual; 0 of 0 File information. 2 (released 2022-07-12) with ease and take your gaming. Nanoforges are super important. Last Update: 06 May 2023. 7. 1a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economi. It used to be called Starfarer. Survey missions require crew, supplies and heavy machinery to do and target planets, but scanning missions just require you to fly up to an object in space, usually a derelict wreck, station or probe and interact with it. ago. 50K subscribers in the starsector community. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Just buy it. 2 (released 2022-07-12) Search. This is my Mk 1 for a Manticore loadout. r/starsector. Combat Alarm Sounds 5. Star Wars 2020: This mod brings the Star Wars universe into Starsector, adding ships, factions, and other elements from the franchise. Packages. However, if you’d prefer to keep doing the saving yourself, you can also choose to simply let to mod notify you when you haven’t saved in a while. Which makes the math behind it a little weird. It’s pretty important since we don’t always check our game or mod version, this mod does it for you. 420 votes, 13 comments. Choose from the options below. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. I wouldn't hold it against the game not having an autosave at all. Enter a file name and select Save. About Starsector: » Starsector is an open-world single-player space-combat, roleplaying, exploration, and economic game. -Alex, David, and the rest, for the game itself and all vanilla assets. im really interested in 40k abandoned planets with awsome tech. k. Before that both are great. The Create Save Game Object node will automatically change its output pin type to match the type you specify with the Save. primarily auto save and Steiner Foundation, possibly common radar and combat chatter and possibly audio and graphics updates. Reminds me of all the Company of Heroes 2 mods with custom nameplates and tank camo with hentai, so classy. json. I wouldn't hold it against the game not having an autosave at all. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. Also some new mods. 5. It will let you edit basically anything. Starsector’s plot revolves around a crowded area of space in the Perseus Arm that was mostly spared from damage from the catastrophe that wiped out the Domain. For when you want to buy me a cup of tea. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Best reply. Released and downloadable mods. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well! Skill system changed for more flexible builds with more options. ago. More Ship Names: This mod adds a variety of ship names to the game, increasing the immersion. data: – “forceSaveAfterMapChange”,. This is a work in progress, so if you are a competent modder please consider adding to this. Nice to have, not essential. a . 5 Changelog: - Updated TASC to support compatibility with the 0. You play it as you would play an Onslaught, except at slightly longer range. fs. On Windows, it's in the installation directory. Thanks Crimsteel for reporting a crash caused by TASC incompatibility with the latest version of IE! 8. Then click on the folder with the same title as your Windows username. Don't arm it too much, you need flux vents. Optional all arg: instead lists all characters that exist in the game. _mortache • Ludd is Omega • 6 mo. 2. Autosave-5-1-2b-1683408764. However every time I start the game with the mod it crashes.